Larry Elmore was the Special Guest Artist at Con on the Cob 2007. Kris Johnson sat down with the legendary fantasy illustrator to discuss the early days at TSR, the demise of Dragon magazine and more.
In this set of interviews we speak with ENnies Judge Elizabeth Bauman, Ceremony Coordinator Kennon Bauman, and Denise Robinson about GenCon and the ENnies.
After four days of making announcements, running games, emceeing contests, awarding prizes and making sure everyone had a good time, game designer (Low Life) and convention organizer Andy Hopp sat down for an interview. It may have been the first time all weekend that he wasn’t on the move. Andy didn’t have much of a voice left, but we talked about how much Con on the Cob has grown in just one year.
In this interview we speak with Jared Sorensen and Luke Crane about their secret game Project: Donut and more. Just be warned, near the end of the show they steal the mics and interview us.
In this set of interviews we speak with Ben Lehman about his love of Tom Modvay D&D, we talk with John-Matthew DeFoggi about GenCon and his store, and we wrap it up with a interview with Neil “vodkashok” Gow.
David interviews Rob Boyle from Catalyst Game Labs, which recently took over the licences for Battletech and Shadowrun. Rob talks about the new things coming from Catalyst, and the old games that we love; Shadowrun 4th edition and Battletech. He also talks about the new fiction books coming out to support the Shadowrun and Battletech lines.
GenCon 2007 rolls along as Peacekeeper and Working Man chat with Jamie Chambers, Vice President of Margaret Weis Productions, about the Battlestar Galactica Role-Playing Game. Jamie, designer of the Cortex System, the MWP house engine introduced in the Serenity RPG, talks about bringing BSG to life…