Archive for the ‘2007 GenCon’ Category

SOK GenCon 07 Interviews 06: ENnies Judge Elizabeth Bauman, Ceremony Coordinator Kennon Bauman, and Judge Denise Robinson

Monday, December 17th, 2007

In this set of interviews we speak with ENnies Judge Elizabeth Bauman, Ceremony Coordinator Kennon Bauman, and Denise Robinson about GenCon and the ENnies.

 
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SOK GenCon 07 Interviews 05: Jared Sorensen and Luke Crane

Thursday, November 1st, 2007

In this interview we speak with Jared Sorensen and Luke Crane about their secret game Project: Donut and more.  Just be warned, near the end of the show they steal the mics and interview us.

 
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SOK GenCon 07 Interviews 04: Ben Lehman, John-Matthew DeFoggi, and Neil “Vodkashok” Gow

Thursday, November 1st, 2007

In this set of interviews we speak with Ben Lehman about his love of Tom Modvay D&D, we talk with John-Matthew DeFoggi about GenCon and his store, and we wrap it up with a interview with Neil “vodkashok” Gow.

 
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SOK GenCon 07 Interviews 03: Paul Czege, Matt Snyder, Gregor Hutton, and Keith Senkowski

Thursday, November 1st, 2007

This set of interviews we speak with Paul Czege & Matt Snyder of the Ashcan Front, Gregor Hutton of Box Ninja, and Keith Senkowski of BobGoatPress.

 
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The Game Master Show (OS7) Interview With Rob Boyle

Sunday, October 28th, 2007

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This is one of our Gen Con 2007 interviews.

David interviews Rob Boyle from Catalyst Game Labs, which recently took over the licences for Battletech and Shadowrun. Rob talks about the new things coming from Catalyst, and the old games that we love; Shadowrun 4th edition and Battletech. He also talks about the new fiction books coming out to support the Shadowrun and Battletech lines.

Promos: Crescent Celebration http://www.crescentstation.net

FLGS: Lightspeed Hobbies http://www.lightspeedhobbies.com

 
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FFoCaG - GenCon07 - Jamie Chambers of Margaret Weis Productions

Tuesday, September 18th, 2007

GenCon 2007 rolls along as Peacekeeper and Working Man chat with Jamie Chambers, Vice President of Margaret Weis Productions, about the Battlestar Galactica Role-Playing Game. Jamie, designer of the Cortex System, the MWP house engine introduced in the Serenity RPG, talks about bringing BSG to life…

 
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FFoCaG - GenCon07 - Bill Slavicsek & Scott Rouse from Wizards of the Coast/D&D

Tuesday, September 18th, 2007

Still at Gencon 07, JJ (Working Man) and Benton (in his guise as ace reporter for The Tome) interview Bill Slavicsek (R&D Director RPGs, Book Publishing, D&D Games) and Scott Rouse (Senior Brand Manager Dungeons & Dragons) about D&D 4Ed and Gleemax and…

 
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FFoCaG - GenCon07 - White Wolf and CCP Games

Tuesday, September 18th, 2007

At Gen Con 07, Rick (Jade Monkey) and JJ (Working Man) talk to reps from both sides of the coin, discussing EVE Online, EVE CCG, release schedules for White Wolf RPGs and some other suprising items…

 
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FFoCaG - GenCon07 - Margaret Weis

Tuesday, September 18th, 2007

Back at GenCon 07, James (PeaceKeeper), talks to Margaret Weis about the upcoming book releases coming from Margaret Weis Productions.

 
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The Game Master Show (OS6) Steal Away Jordan

Wednesday, September 12th, 2007

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In this One Shot we hear Erin demo Steal Away Jordan. Steal Away Jordan is a new indie, creator owned, written by Julia B. Ellingboe. It is a powerful game dealing with some very strong and tough subject matter. I feel its best to use her own words to describe it….

“Steal Away Jordan is a vehicle for players to tell a collective story of the lives of people who live in the shadow of slavery. The emphasis here is on the people, not the place or time. The institution affects everyone, from the child born into bondage to the man who owns him. Steal Away Jordan is a role playing game written in the spirit of neo slave narratives like Margaret Walker’s Jubilee, Toni Morrison’s Beloved, and Octavia Butler’s Kindred . Like these fictional accounts of slave life, players explore the social and psychological implications of life in a society where people can be property. Ultimately, players consider slavery’s long-term impact on a society and on the descendants of slaves and slave owners.”

After the demo you will get to hear a short interview. David joins Erin and talks about the issues that could come up and that surround a game that deals with this subject matter. Things from comfort level to race issues are discussed. We here at The Game Master Show understand this is an extremely sensitive area to talk about, but we went in with an open mind to learn and understand and to ask some of those tough questions. We feel that this particular game demo and interview does just that. All we ask is you keep an open mind as well.

Lastly we would like to thank Julia B. Ellingboe for taking the time to sit and talk with us.


Links:

 
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